* Brilliant radiosity and global illumination rendering support * Camera control with tilt, video safe zones * Beautiful, realistic volumetric lighting, support for negative lights * Control the quality of shadow rendering ![]() * Unlimited number of custom, static, animated cameras * Use projection mapping to set up your materials * Import unlimited texture maps as parallax bump maps * Create surfaces with unlimited layers of materials, textures * Use digital photos to generate objects based on the real world * Import illustrations and build models out from them as templates * Build models using curved surface, polygon mesh, meta-ball and boolean modeling tools Shade Standard and Professional editions are also available and add many powerful professional features (LSCM UV Unwrapping, Displacement mapping, Volumetric material, Toon rendering, Physics animation or so). With its original release in 1986 in Japan, Shade is one of the oldest, most consistently used professional 3D products available today on Mac OS X and ShiChuang.
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